Each mod is categorised, and can only be unlocked by completing challenges of that category. Upgrades – called 'mods' – can be unlocked with Gears, which are earned by completing the challenges that appear near a liberated residential settlement. This is a great addition that goes some way to reducing the laborious process of levelling a military base, but getting the most out of these tools requires engaging with an upgrade system that reduces Rico's abilities in some major ways. Not that you need to: C4 is unlimited now, although, initially at least, you can only place three charges at once. Whatever you find, the result is only ever more explosions. Moreover, Rico can't meaningfully interact with the world. In Just Cause 3, a satellite dish has no function – it's a piece of set dressing that you're required to destroy. Compare to Metal Gear Solid 5, where the decision to destroy a satellite dish has a pronounced, dramatic effect on the game's systems. The objects Rico must destroy have no in-game utility. Medici is a beautiful, varied space, but feels strangely staged and sterile.
0 Comments
Leave a Reply. |